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错误1BuildingcontentthrewInvalidOperationException:D3DERRNOTAVAILABLE在Microsoft.Xna.Framew错误\x051\x05BuildingcontentthrewInvalidOperationException:D3DERRNOTAVAILABLE在Microsoft.Xna.Framework.Content.Pipeline.CommonHelperFunction

题目详情
错误 1 Building content threw InvalidOperationException:D3DERR_NOTAVAILABLE 在 Microsoft.Xna.Framew
错误\x051\x05Building content threw InvalidOperationException:D3DERR_NOTAVAILABLE
在 Microsoft.Xna.Framework.Content.Pipeline.CommonHelperFunctions.InitD3D()
在 Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.InitD3D()
在 Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.Import(String filename,ContentImporterContext context)
在 Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename,ContentImporterContext context)
在 Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAssetDirectly(BuildItem item,String importerName)
在 Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAsset(BuildItem item)
在 Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAssetWorker(BuildItem item)
在 Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAsset(BuildItem item)
在 Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.RunTheBuild()
在 Microsoft.Xna.Framework.Content.Pipeline.Tasks.BuildContent.RemoteProxy.RunTheBuild(BuildCoordinatorSettings settings,TimestampCache timestampCache,ITaskItem[] sourceAssets,String[]& outputContent,String[]& rebuiltContent,String[]& intermediates,Dictionary`2& dependencyTimestamps,KeyValuePair`2[]& warnings)
\x05Inner exception:COMException:异常来自 HRESULT:0x8876086A
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答案和解析
是不是可以考虑改变一下编译方式试试看